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Post by Red Dragon Negotiator on Jan 25, 2011 15:30:01 GMT -6
This game looks pretty damn good. Kinda pissed it's not on PC though because it would look amazing on PC. I'll probably pick it up though since I have a PS3 now. What do you guys think? www.rockstargames.com/lanoire/
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Deleted
Deleted Member
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Post by Deleted on Jan 25, 2011 15:38:48 GMT -6
Yeah I heard about it last year. Some videos on youtube of it too. Looks so badass.
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Post by Red Dragon Negotiator on Jan 25, 2011 15:58:31 GMT -6
Yep I heard about it maybe 4 months ago and was interested but I didn't really check into it until now. Should be really good. Hopefully a game that will focus on depth and story and not cheap thrills. I'm hoping it will be similar to Red Dead as far as feeling and quality go, just a different time period lol.
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Post by Tom Sawyer on Jan 25, 2011 15:58:53 GMT -6
This is gonna be fucking epic, I'm gonna be waiting at Gamestop's front door on May 20th, o fawk ya
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Post by Kool_Aid on Jan 25, 2011 20:44:17 GMT -6
This game reminds me of mafia......i can't wait until it comes out
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Post by FulGor3 on Feb 25, 2011 8:58:32 GMT -6
This game reminds me of mafia......i can't wait until it comes out Its not going to be anything like Mafia, Or GTA for that matter.
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Illousion
Frequent Flyer
Sweden sucks
Posts: 602
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Post by Illousion on Feb 25, 2011 13:51:49 GMT -6
While this game looks freaking cool, I think it'd be cooler if it was set in the mid-70's. Still looks great though.
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Post by Red Dragon Negotiator on Feb 25, 2011 13:56:12 GMT -6
While this game looks freaking cool, I think it'd be cooler if it was set in the mid-70's. Still looks great though. I was thinking the same damn thing the other day. I wonder why no devs have ever made a sandbox type game in the 70's. They've done the 90's, done the 80's, done the 30's and 40's/50's. Why no 70's. The cars and clothes would be epic lol. Oh and music.
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Illousion
Frequent Flyer
Sweden sucks
Posts: 602
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Post by Illousion on Feb 25, 2011 14:09:45 GMT -6
While this game looks freaking cool, I think it'd be cooler if it was set in the mid-70's. Still looks great though. I was thinking the same damn thing the other day. I wonder why no devs have ever made a sandbox type game in the 70's. They've done the 90's, done the 80's, done the 30's and 40's/50's. Why no 70's. The cars and clothes would be epic lol. Oh and music. Exactly! How cool woudlnt it be to see the character roll up in a mid 70's LTD? Except it would have to be plain black, slicktop with some basic hubcaps and a small red policelight on the roof. I can really picture this Phelps guy driving something like that. Either that, or a '72 Mercury Marquis. Gotta be a black slicktop, 4-door post, basic hubcaps but whitewall tires full-size for that official look. Man I love the 70's.
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Post by Red Dragon Negotiator on Feb 25, 2011 15:32:56 GMT -6
Lol that would be awesome. And it would be a lot of fun taking those cars on rampages they'd be indestructible ;D
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Kelton
Frequent Flyer
Posts: 573
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Post by Kelton on Feb 27, 2011 1:03:48 GMT -6
This looks awesome. If you wouldn't of posted this i think i would have missed out on a awesome game. Gonna try to pre order it soon
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Post by Red Dragon Negotiator on Feb 27, 2011 10:39:48 GMT -6
For some reason this game has gotten a lot of media time. Nothing like GTA or Mafia 2.
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Post by Tom Sawyer on Feb 27, 2011 11:42:30 GMT -6
Have you seen that video where it shows the MotionScan technology? It's freaking awesome, you can see every details on the character's face.
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Deleted
Deleted Member
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Post by Deleted on Feb 27, 2011 19:26:15 GMT -6
Have you seen that video where it shows the MotionScan technology? It's freaking awesome, you can see every details on the character's face. Yeah thats the first video I saw. Its amazing what technology can do these days.
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Post by FulGor3 on Feb 28, 2011 7:59:36 GMT -6
Can't imagine what the next GTA is going to look like
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Post by Tom Sawyer on Feb 28, 2011 8:50:42 GMT -6
Can't imagine what the next GTA is going to look like I don't know if they're gonna use the technology as it's not the same company who develops GTA and LA Noire.
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Post by FulGor3 on Feb 28, 2011 12:09:31 GMT -6
I don't know if they're gonna use the technology as it's not the same company who develops GTA and LA Noire. BUT Rockstar is publishing L.A. Noire, so there is a chance.
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Post by Tom Sawyer on Feb 28, 2011 12:13:58 GMT -6
Well yeah, anyways we'll see. Man everything Take-Two releases is fraking awesome. It kinda saves the videogame industry from those dumbasses at Activision...
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Post by conwaydriver on Feb 28, 2011 16:58:39 GMT -6
those dumbasses at Activision... Lol
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Post by Tom Sawyer on Mar 1, 2011 12:30:47 GMT -6
Got some previews: If I were on L.A.'s police force in the '40s, I'd have let my share of killers go and put a few innocents behind bars. I know this from playing the "The Silk Stocking Murder" case from L.A. Noire. In 1947 Los Angeles, cops relied on intuition and the innate ability to read a suspect. L.A. Noire puts a large focus on reading the faces of those you interrogate, judging the inflection of their voice, noticing the slight shift in their gait as they speak -- and I stink at it. Each interrogation in L.A. Noire features the same set-up, whether it's a person of interest or a potential witness. You pick from a list of possible questions, listen to the answer (watching your subject the entire time), and then decide if they're telling the truth, holding something back, or flat out lying. The interface lacks an imagination -- a matter-of-fact list hovering in the top left corner of the screen -- but the results are pretty spectacular. Catch someone in a lie and there's an instant sense of satisfaction you rarely get in video game conversations. L.A. Noire Story Trailer Even if the lie doesn't prove anyone's guilt or lead directly to a killer, that little ah-ha moment is priceless – a true "Gotcha, bitch!" Sure, Cole Phelps isn't quite so crude (though he sure can point a finger and accuse an old crone of being a "hag"), but I am. He might play it cool when he's got someone by the soft sack, but I like to gloat. Conversely, mistakenly accusing someone of a lie is humbling. Sometimes failing at reading a person has little effect on the final outcome of the conversation, other times you can tell the suspect knows they have the upper hand. You never want to believe someone is telling the truth when they're holding something back and you don't want to doubt someone being genuine. The trick is figuring out who to believe. If you haven't been following L.A. Noire, it uses a slick new MotionScan technology that renders an actor's face to perfection. Every furrowed brow, quivering lip, and shifting set of eyes is replayed during conversations, making for true performances on screen. That also means you aren't reading some animator's guess at how someone would act if lying -- you get a trained actor's interpretation of a character. If you've ever watched an episode of Law & Order and tried to figure out who was trying to pull the wool over Sam Waterston's eyes, it's pretty much the same feeling in L.A. Noire. The good news is that even if you stink at reading someone's face, you won't get kicked off force or have to restart a chapter. You might make your job harder -- fail to cross names off your suspect list, miss clues that would keep you from trekking across town to another location -- but never impossible. You get a score after each interrogation letting you know how many choices you got correct. Even with my meager detective skills, I was right far more often than I was wrong. And being wrong showed me different reactions and allowed me to hear lines of dialogue I'd have missed if I was perfect in every conversation. Knowing when someone's lying in L.A.Noire isn't too hard. Whenever you accuse someone of a lie, you have to show evidence to back up the contradiction. This makes you more aware of the evidence jotted down in your notepad, so catching someone in a lie is more likely. The real trick is knowing when to believe someone and when to doubt their testimony. Nothing in your little notebook can help you here. It's just you and the suspect. Intuition plays a part. Mine sucks. Maybe it's because everyone seems to have shifty eyes or I just assume everyone in L.A. has something to hide, but I had a hard time trusting any of the folks I spoke with during the Silk Stockings case. There are several indicators to determine if you should trust or doubt someone, but these aren't "game" things. There's no meter, no flashing button prompts. You actually have to study a character like you would a person. How do you know if someone isn't telling you something? This makes L.A. Noire special. It's not that developer Team Bondi recreated a believable 1947 Los Angeles or that Rockstar has assisted in building a big open world to drive around in. It's not the side missions or the story or Cole Phelps' altruism. It's the fact that, really for the first time in a game, you have to view video game characters as if they were real people. I can't fucking wait, everything Rockstar does is awesome
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Post by Red Dragon Negotiator on Mar 2, 2011 21:48:07 GMT -6
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Post by conwaydriver on Mar 3, 2011 18:36:41 GMT -6
Man this game looks Wicked awesome!
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Post by Tom Sawyer on Apr 21, 2011 10:14:42 GMT -6
I just can't wait to get my hands on this P.S. Video posted yesterday by Rockstar Games
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Chidori457
Diesel Jockey
Coke-a-Cola is best.
Posts: 1,616
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Post by Chidori457 on Apr 21, 2011 11:38:04 GMT -6
Wowee, that game is lookin good.
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Post by Red Dragon Negotiator on Apr 21, 2011 12:54:44 GMT -6
Looks really good. Still due out in May?
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