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Post by ♤Aiden♤ on Feb 28, 2016 15:43:55 GMT -6
I recently modded the 99 Pete for ATS. Whenever I export the mesh seems to "explode", any ideas on how to fix this? ats_00163 by Aiden Repsel, on Flickr
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Dogebilt
Gold Certificate Member
Smiley Abuser
wow (not hute)
Posts: 729
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Post by Dogebilt on Feb 28, 2016 15:47:16 GMT -6
Reset the pivot and check diffuse color if using zmodeler
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Post by Chris on Feb 29, 2016 9:45:09 GMT -6
Probably the same reason for any game, too many vertices.
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Smarty
Gold Certificate Member
PTTM Hardcore
Cooookie!
Posts: 564
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Post by Smarty on Feb 29, 2016 9:48:40 GMT -6
Looks fine to me.
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Post by ♤Aiden♤ on Feb 29, 2016 15:15:02 GMT -6
Probably the same reason for any game, too many vertices. Hell I deleted a bunch off this thing. All that was added were some stacks and a visor lol
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Post by Colonel on Feb 29, 2016 15:47:28 GMT -6
I had this problem in GTS when I was modding that for the ATS project we had, and the only way to fix it was for me to scrap the truck and start over with a whole new setup. I exported the mesh to obj and completely redid everything for export and it worked never had any more problems. I'd recommend trying that here.
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Post by Chris on Feb 29, 2016 16:30:26 GMT -6
Usually you can fix fucked up mesh by creating a box and attaching the box to the model. Kind of a pain in the ass.
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Post by ★Asphalt-Cowboy★ on Feb 29, 2016 21:30:09 GMT -6
I know this is no laughing matter but..... {Spoiler}
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