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Post by seriousmods on Nov 5, 2013 21:47:22 GMT -6
SMW Modding (aka SeriousModWorks) presents the Cornhusker 51-Foot Hopper Trailer Version 2: are you looking for a trailer that goes above and beyond the call of duty? If so, then you’re looking the 51 foot Cornhusker hopper trailer. With more capacity for larger harvests, the Cornhusker is made to reduce fuel consumption and the number of trips made to the bins. And when you’re unloaded, just raise the one or both of the lift axles, and ride home with less rolling resistance. What’s New • Reallights replaced with Beleuchtung • Fixed Collision • New Wheels (Credits to Lazy Mod Studios and Isotope for permission) • Independently Liftable Axles • Adjusted Weight • Multi-fruit Compatible Additional credits: • Scripting—Sivy, Sandgroper, Smith121363 • Pictures—seriousmods • Wheels—Isotope and Lazy Mod Studios • Testing—Scorpion210, Discoade Features of the Cornhusker 51-Foot Hopper Trailer: • Proper Scaling (Approximately 51 feet long and 8.5 feet wide) • AO Texturing • Dual Lift Axles • Working Blinkers and Marker Lights • Working Tarp What do you need to run this mod? • Farming Simulator 2013 Version 2.0 Beta • A Vehicle or Trailer Dolly with a Fifth Wheel Contributors to This Mod • Model and Texturing—Rafael Zanella • Scripting—Johndeere167, Disturbed742, Lee Lexionman, FarmBozza • Testing—seriousmods, Dylan Delong, BigCountry, Lee Lexionman Rules for Uploading to Other Sites: When uploading this mod to other sites, please use the original download link and either your own screenshots or those provided by seriousmods. From the SMW Modding Team. www.mediafire.com/download/ecm89pc9g9omdq2/Cornhusker_V2.zip
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Post by Raycer55™ on Nov 6, 2013 17:44:22 GMT -6
nice does that fix the thing where the tail lights blink and never shut off
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Post by seriousmods on Nov 6, 2013 19:48:09 GMT -6
nice does that fix the thing where the tail lights blink and never shut off Yes, reallights was supposed to replace beleuchtung, but instead, to run it, you have to have both reallights as a mod and its associated code in the mod's script. If you don't have one of those, it won't work. So we decided that since the mod team that made reallights disappeared into the night, and also since most people don't have it installed, it'd be better to just go with the old tried and true beleuchtung. It does the same thing, minus the blinking lights and other errors.
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Post by Raycer55™ on Nov 6, 2013 21:07:38 GMT -6
ahh cool
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